Returns the class of object. The generic return type of
EsBehavior is used because the class of
object can be a Class or Metaclass.
Returns TRUE or
FALSE, indicating whether or not
object is
true or
false.
Returns TRUE or
FALSE, indicating whether or not
object is a
Character.
Returns TRUE or
FALSE, indicating whether or not
object is
false.
Returns TRUE or
FALSE, indicating whether or not
object is a
Float.
Returns TRUE or
FALSE, indicating whether or not
object is a
LargeInteger.
Returns TRUE or
FALSE, indicating whether or not
object is
nil.
Returns TRUE or
FALSE, indicating whether or not
object is a
SmallInteger.
Returns TRUE or
FALSE, indicating whether or not
object is a
String.
Returns TRUE or
FALSE, indicating whether or not
object is
true.
Returns TRUE or
FALSE, indicating whether or not the instance variables of
object contain bytes.
Returns TRUE or
FALSE, indicating whether or not
object contains instances of
Character. If this returns
TRUE,
object will be a byte or word object.
Returns TRUE or
FALSE, indicating whether or not
object is immediate.
Returns TRUE or
FALSE, indicating whether or not
object has numbered instance variables.
Returns TRUE or
FALSE, indicating whether or not the instance variables of
object contain longs.
Returns TRUE or
FALSE, indicating whether or not the instance variables of
object contain pointers.
Returns TRUE or
FALSE, indicating whether or not
object is read-only.
Returns TRUE or
FALSE, indicating whether or not the instance variables of
object contain words.
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