To load icons from a file, send loadFromFileHandle:atOffset: or
loadFromFile: to an instance of the appropriate subclass of
CgIconFileFormat. Because the icon file formats allow more than one icon to be stored in a file, these methods answer an array of
CgIcon objects if the file was successfully loaded, rather than a single
CgIcon object. As with the image file formats,
nil is answered if an error occurred. The icon in the array whose size matches the size specified in
CgScreen default queryBestIconSize will be answered. If an icon of that size is not found, the first icon in the array is answered.